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project.godot
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30 lines (23 loc) · 759 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Test Mipmaps"
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.5")
config/icon="res://icon.png"
[display]
window/size/viewport_width=256
window/size/viewport_height=256
window/size/window_width_override=512
window/size/window_height_override=512
window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
[rendering]
textures/default_filters/anisotropic_filtering_level=3
environment/defaults/default_environment="res://default_env.tres"