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What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
no behaviour change in-game
What is the behaviour in Path of Building?
Hi,
First of all, it is my first request here, and wanted to express my appreciation on your work of developing and maintaining this application.
I didn't find anything related issue, but maybe I just missed, sorry if there is a duplication.
The issue: So by reimporting my character's passive tree after the update, I noticed, that neither the notables on massive ring of thread of hope, nor the nodes of a cluster jewel were not marked on the import.
Marking them manually resulted seemingly the same result as my character's stats was before, but I'm not entirely sure, that was the only thing missing, but these were sure.
Idea: I was wondering that you can add an undo function for passive tree and item/skill import, as this is not the first time, things go south after re-import, and if something doesn't add up, I have to go back without save, select my char again and write down stats so there is no mistake after the reimport. Obviously sometimes stats changes because of patches, nerfs, etc, and even harder to be sure, that these are only because of patch changes, or because of changes in the import method. (not sure how this should be solved, just wondering)
BR,
Icarus
How to reproduce the issue
No response
PoB for PoE1 build code
https://pobb.in/bTT_Zqi5eIcG
Screenshots
No response
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
no behaviour change in-game
What is the behaviour in Path of Building?
Hi,
First of all, it is my first request here, and wanted to express my appreciation on your work of developing and maintaining this application.
I didn't find anything related issue, but maybe I just missed, sorry if there is a duplication.
The issue: So by reimporting my character's passive tree after the update, I noticed, that neither the notables on massive ring of thread of hope, nor the nodes of a cluster jewel were not marked on the import.
Marking them manually resulted seemingly the same result as my character's stats was before, but I'm not entirely sure, that was the only thing missing, but these were sure.
Idea: I was wondering that you can add an undo function for passive tree and item/skill import, as this is not the first time, things go south after re-import, and if something doesn't add up, I have to go back without save, select my char again and write down stats so there is no mistake after the reimport. Obviously sometimes stats changes because of patches, nerfs, etc, and even harder to be sure, that these are only because of patch changes, or because of changes in the import method. (not sure how this should be solved, just wondering)
BR,
Icarus
How to reproduce the issue
No response
PoB for PoE1 build code
Screenshots
No response