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20 changes: 12 additions & 8 deletions Extensions/olcPGEX_Graphics3D.h
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@

Author
~~~~~~
David Barr, aka javidx9, OneLoneCoder 2018
David Barr, aka javidx9, ©OneLoneCoder 2018
*/


Expand Down Expand Up @@ -259,7 +259,7 @@ namespace olc
//inline static void DrawSprite(olc::Sprite *sprite, olc::GFX2D::Transform2D &transform);

private:
static float* m_DepthBuffer;
static std::vector<float> m_DepthBuffer;
};
}

Expand Down Expand Up @@ -845,17 +845,17 @@ namespace olc

}

float* GFX3D::m_DepthBuffer = nullptr;
std::vector<float> GFX3D::m_DepthBuffer;

void GFX3D::ConfigureDisplay()
{
m_DepthBuffer = new float[pge->ScreenWidth() * pge->ScreenHeight()]{ 0 };
m_DepthBuffer.resize(pge->ScreenWidth() * pge->ScreenHeight());
}


void GFX3D::ClearDepth()
{
memset(m_DepthBuffer, 0, pge->ScreenWidth() * pge->ScreenHeight() * sizeof(float));
std::fill(m_DepthBuffer.begin(), m_DepthBuffer.end(), 0);
}

bool GFX3D::mesh::LoadOBJFile(std::string sFilename, bool bHasTexture)
Expand Down Expand Up @@ -1525,7 +1525,9 @@ namespace olc

if (nFlags & GFX3D::RENDER_DEPTH)
{
if (tex_w > m_DepthBuffer[i*pge->ScreenWidth() + j])
if (m_DepthBuffer.size() <= i * pge->ScreenWidth() + j)
pge->Draw(j, i, olc::BLACK);
else if (tex_w > m_DepthBuffer[i*pge->ScreenWidth() + j])
if (pge->Draw(j, i, olc::Pixel(uint8_t(pixel_r * 1.0f), uint8_t(pixel_g * 1.0f), uint8_t(pixel_b * 1.0f), uint8_t(pixel_a * 1.0f))))
m_DepthBuffer[i*pge->ScreenWidth() + j] = tex_w;
}
Expand Down Expand Up @@ -1640,7 +1642,9 @@ namespace olc

if (nFlags & GFX3D::RENDER_DEPTH)
{
if (tex_w > m_DepthBuffer[i*pge->ScreenWidth() + j])
if (m_DepthBuffer.size() <= i * pge->ScreenWidth() + j)
pge->Draw(j, i, olc::BLACK);
else if (tex_w > m_DepthBuffer[i*pge->ScreenWidth() + j])
if (pge->Draw(j, i, olc::Pixel(uint8_t(pixel_r * 1.0f), uint8_t(pixel_g * 1.0f), uint8_t(pixel_b * 1.0f), uint8_t(pixel_a * 1.0f))))
m_DepthBuffer[i*pge->ScreenWidth() + j] = tex_w;
}
Expand Down Expand Up @@ -1722,4 +1726,4 @@ namespace olc

}

#endif
#endif